/.......Implementations....of....GLUT....for....OS/2,....NT....&....Windows....95,....and....the....Mac....have....ben....implemented,....but....only....the....Win32....and....X11....versions....are....part....of....the....official....GLUT....source....code....distrbution...........glutMainLoop();.........return...0;...}...0......LVL...18...Overall:...Level...18...Game...Programming...10...Message...Assisted...Solution...by:JoseParrot...JoseParrot...earned...500...total...points...ID:...172232792006-08-01...Hi,...The...headers...gl.h...and...glu.h...are...components...of...OpenGL...package,...found...at...www.opengl.org....Also,..a..better..way..of..getting..window..status..is..supported...It...will...be...necessary...to...add...the...following...files:...libglut32.a,...libglu32.a,...and...libopengl32.a....Interesting....new....OpenGL....rendering....techniques....are....demonstrated....in....a....number....of....new....examples:....movelight,....dinoshade,....halomagic,....rendereps,....movelight,....shadowfun,....torustest,....underwater,....texfont,....reflectdino.....Which....error....messages....do....you....receive?....At....compile....or....at....run....time?....Jose....0........Message....Author....Comment....by:shilpi84....ID:....172315222006-08-02....thanks....Jose....u....answeres....my....initial....question.........The....simpler....but....less....flexible....way....is....to....include....glew.h....and....glew.c....into....your....project.....Warning:....This....file....is....copied....from....last....semester.....

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I've....collected....a....page....of....GLUT....frequently....asked....questions....that....I....expect....about....GLUT....3.6.....Start....Visual....Studio....2012....Select....File->New->Project....A...."New....Project"....Dialogue....box....will....appear.....When...you...are...finished,...the...dialog...should...look...like...this:...Then...press...the...Ok...button....Several..such..as..dinoshade.c..demonstrate..real-time..rendering..techniques..relevant..for..games...GLUT...is...simple,...easy,...and...small....Here...are...two...pages...with...information...on...setting...up...and...using...OpenGL...on...Windows...systems....(Redhat..dropped..support..for..Glut..because..it..was..too..hard..to..configure..and..compile...........glEnableClientState(..GLVERTEXARRAY..);..........glVertexPointer(..3,..GLFLOAT,..0,..data..);......}......//..Create..a..new..display..list...

Windows...operating...systems....option....and....pressing....the....Next....button.....Henk..Kok..contributed..several..cool..new..demos..(rollercoaster,..chess,..opengllogo)...Note....that....not....all....the....GLUT....example....source....code....in....the....source....distribution....is....included....with....the....GLUT....images.....GLUT...-...The...OpenGL...Utility...Toolkit....OpenGL..Links...

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